0/12 Gesehen
4x1 – Challenge of the Superfriends
When a large, dangerous imaginary friend begins to destroy the city, Imaginary Man comes to stop him. When Mac becomes his sidekick, Bloo becomes jealous and joins forces with Imaginary Man's enemy and sister, Nemesister. Gesehen von 1 User |
4x2 – The Big Picture
Everyone begins preparing for the annual house photo, and Mac and Bloo try to solve the mystery of a strange photo taken years ago. Meanwhile, Coco tries to lose weight, Eduardo gets a makeover from Duchess, and Wilt tries to fit in the photo. Gesehen von 1 User |
4x3 – Squeeze the Day
Bloo is left at home while everyone goes to the beach so he won't ruin the fun, and he and Mac try to have as much fun as possible before everyone gets home. Gesehen von 1 User |
4x4 – Neighbor Pains
Old Man Rivers lives across the street and hate's Foster's. On Adopt-a-Thought Saturday, his grandson, Young Man Rivers, annoys Bloo by making faces at him. Madame Foster and Bloo throw adoption forms at him and he keeps the papers. Eduardo must keep the parents busy while Bloo tries to get the adoption forms back. Gesehen von 1 User |
4x5 – Infernal Slumber
The gang arrives at Mac's apartment for an unplanned slumber party on a school night, and Mac tries to keep them quiet so that they won't wake his mom. Gesehen von 1 User |
4x6 – I Only Have Surprise for You
Mac tries desperately to stop a surprise party that he believes is for him. Gesehen von 1 User |
4x7 – Bus the Two of Us
After Frankie leaves the keys in the bus, Bloo takes Mac on a joyride and gets lost. Wilt promises to keep it a secret, but has trouble not telling anyone. Gesehen von 1 User |
4x8 – The Big Cheese
Foster's needs to get ready for a news show to promote themselves. The only problem is that Cheese keeps annoying everyone to the edge of insanity. So, Mr. Herrimen installs a new alarm system and messes up the code. Cheese is the only one who knows this code! Gesehen von 1 User |
4x9 – Bloo's the Boss
After Madame Foster rescues an imaginary friend, she is treated as a hero by everyone. Bloo also wants to be a hero so he founds his own home for imaginary friends. Mac tries to make Bloo stop since his home is nothing but a cardboard box and the only "imaginary friends" are two puppets that Bloo calls 'Purple' and 'Sharkhead'. Bloo mistakes a cat for an imaginary friend and makes a family adopt it. Soon Bloo remembers the great times he had with the cat and goes to the family's house to get it back. Gesehen von 1 User |
4x10 – Emancipation Complication
Mac's teacher catches a student using an imaginary pen to cheat, and Mac and Bloo save him from the closet. At Foster's, the pen and a green ogre named Moose try to take over the house and turn it into a casino. Gesehen von 1 User |
4x11 – Make Believe It or Not
In her sleep, Goo accidentally creates all the villain characters from a make believe game that she had helped out on while the power was out at the home during a thunderstorm, who then imprison Mac and Bloo at the home. Now, the gang must finish the game to save their friends. Gesehen von 1 User |
4x12 – Good Wilt Hunting
Wilt is getting tense at Creator Day when Mac keeps mentioning the word "creator" to him. Wilt suddenly leaves in the middle of the night and the Foster's friends look for him. Gesehen von 1 User |
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